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Code Creators: Scratch & AI Lab

AI camp course · Ages 7–9

Code Creators: Scratch & AI Lab

Campers train their own AI to recognize hand signs, then build a Scratch-style game their AI controls — over five days and ten guided stages.

Final project previewAI Collector Game
Camper-built AI Collector Game controlled by hand signs
10playable stages
5 days15 hours, camp-ready
2 toolsTeachable Machine + RAISE

What campers ship

A real AI game, trained and built by the camper

Every stage adds one piece of the same project. By Friday campers have an AI model they trained from scratch and a game their AI controls — plus a short demo they can show to their parents.

An AI model you trained on your own examples

A Scratch-style game your AI controls

A polished demo you can show your parents

Project moments

Each stage adds something campers can see and play

Every stage produces a visible change you can run, test, and tweak — the screen is the proof.

An AI you trained yourself

An AI you trained yourself

Campers take photos of rock, paper, scissors, and “nothing,” then watch the AI start to recognize them. It is the moment training stops feeling like magic.

The AI guesses live

The AI guesses live

Confidence bars climb and fall as the camper changes their hand. Stage 3 turns those bars into the lesson: an AI is never “sure,” it is just sure enough.

Hand sign moves the sprite

Hand sign moves the sprite

The AI prediction becomes a control. Show a sign, the sprite reacts. This is where the project goes from “cool demo” to “real game.”

Score climbs in the Collector Game

Score climbs in the Collector Game

Falling objects, a score counter, a goal. The same pattern campers see in every arcade game — powered by an AI they built themselves.

Course path

Your project grows stage by stage

Each stage names what is new in the project and the one idea behind it.

For camp flow

Default path first

Each stage default is enough to keep the project moving. Stretch challenges add depth when campers finish early.

Begin

What is AI?

AI stands for artificial intelligence. That is just a long way to say a computer that learns from examples.

The computer does not start out knowing what rock, paper, or scissors look like. We show it pictures. We tell it the name of each picture. We let it practice. After enough practice, it can guess what it sees on its own.

That is the whole secret. The rest of this course is just doing that — and then building a game with the AI we trained.

5-day camp schedule

Each day is 3 hours. Total course time is 15 hours.

DayCourse workTotal
1Course Intro (30) · Course Setup (45) · Stage 1 (45) · Stage 2 (60)180 min
2Stage 3 (90) · Stage 4 (90)180 min
3Stage 5 (90) · Stage 6 (90)180 min
4Stage 7 (90) · Stage 8 (90)180 min
5Stage 9 (120) · Stage 10 — Final Demo (60)180 min

The last hour of Day 5 is reserved for the parent demo. Plan around it.

For coaches — duration check

Total = 30 + 45 + 45 + 60 + 90 + 90 + 90 + 90 + 90 + 90 + 120 + 60 = 900 minutes (15 hours).

If a stage runs long, pull time from the next stage's stretch challenges first. Stage 10 (the demo) is the only block that should never get squeezed.

Who this is for

This course is built for ages 7–9. Reading levels and language stay simple. New words get defined in a vocab card every time they appear. Every stage has a short "Teacher demo" callout at the top and a "Coach notes" callout at the bottom — instructors can scan those two callouts to know what to show and what to watch for.

Campers do not need to know how to code beforehand. They will use two tools:

  • Teachable Machine to train the AI.
  • RAISE Playground to build the Scratch-style game.

Both run in the browser. No installs.